Learning Point Rework in Albion Online

We have found out that learning points in the summer alpha test did not work well. The main issue is that learning points can act as a total roadblock once a player runs out, and there was not much that the player could do about this. Here is what we will do:

You will still have learning points, but their role will change: you can use to instantly unlock a destiny board node that you have partially cleared (i.e. if you have 25% of the required fame, you can spend X learning points to instantly unlock the node with the help of Albion Online Items)

To counter-balance this, the baseline fame requirements for the destiny board will be increased.

Albion Online

The end result is that learning points help you to level up faster – and you get to choose where. They never roadblock you. And even if you run out, you can still continue to level up, though at a slower pace.

This mechanism is much nicer than the old system, and still helps to somewhat close the gap between hardcore players and regular players.

Note: crafting endurance and building capacity will be reworked along similar lines: such that they act as a bonus and not as a roadblock

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